Acanthurus lineatus
Life Points: 5+1d10
Armor Class: 15
Speed: swim 3 meters
SKILLS
Agility: +5
Stealth: +0
Detect: +4
Intimidation: -3
SPECIAL ABILITIES
Bite Attack
The bluelined surgeonfish tries to bite the target. Roll a d20. If the total is higher than the Armor Class of the target, the attack hits. When it hits, the surgeonfish deals 08 damage to the target.
OTHER FEATURES
Diet: algae (graze 8)
Food Requirement: Life Points × 1.5
Food Points Given: Life Points × 10
Manta birostris
Life Points: 12,000+2d1000
Armor Class: 6
Speed: swim 5 meters
SKILLS
Agility: -4
Stealth: +4
Detect: +9
Intimidation: +8
SPECIAL ABILITIES
Filter
The giant oceanic manta ray swims through a cloud of krill or small fish. It gains 2d1000-25 food points.
OTHER FEATURES
Size: 1-2 meters
Diet: wingspan <7m
Habitat: ↓120 meters
Food Requirement: Life Points × 1.5
Food Points Given: Life Points × 10
Zanclus cornutus
Plectorhinchus lineata
Amphiprion percula
Life Points: 3
Armor Class: 18
Speed: swim 2 meters
SKILLS
Agility: +8
Stealth: -1
Detect: +2
Intimidation: -4
SPECIAL ABILITIES
Bite Attack
The orange clownfish tries to bite the target. Roll a d20. If the total is higher than the Armor Class of the target, the attack hits. When it hits, the clownfish deals 02 damage to the target.
Mucus
The orange clownfish’s body is covered in mucus. This makes them immune to sea anemone stings.
OTHER FEATURES
Size: 11 centimeters
Diet: zooplankton (graze 2) and algae (graze 2)
Habitat: sea anemones ↓12 meters
Food Requirement: 5
Food Points Given: 30
Epinephelus tukula
Life Points: 160+2d1000
Armor Class: 7
Speed: swim 1 meter
SKILLS
Agility: -3
Stealth: +7
Detect: +5
Intimidation: +8
SPECIAL ABILITIES
Bite Attack
The potato grouper tries to bite the target. Roll a d20. If the total is higher than the Armor Class of the target, the attack hits. When it hits, the grouper deals 3d100 damage to the target.
OTHER FEATURES
Size: 1-2 meters
Diet: small rays, crabs, fish, squid, octopuses and spiny lobsters
Habitat: channels in the reefs and around sea mounts in areas where there is a strong current ↓150 meters
Food Requirement: Life Points × 1.5
Food Points Given: Life Points × 10
Aetobatus ocellatus
Life Points: 2048+4d100
Armor Class: 8
Speed: swim 4 meters
SKILLS
Agility: -2
Stealth: +4
Detect: +6
Intimidation: +6
SPECIAL ABILITIES
Bite Attack
The spotted eagle ray tries to bite the target. Roll a d20. If the total is higher than the Armor Class of the target, the attack hits. When it hits, the ray deals 4d20 damage to the target.
Stinger Attack
When attacked, the spotted eagle ray whips its stingered tail. Roll a d20. If the total is higher than the Armor Class of the target, the attack hits. When it hits, the ray deals 1d20+6 damage.
OTHER FEATURES
Size: up to 5 meters long with tail
Diet: crabs, mollusks, shrimp, octopuses, and other small invertabrates
Habitat: coral reefs and bays ↓80 meters
Food Requirement: Life Points × 1.5
Food Points Given: Life Points × 10
Stegostoma fasciatum
Life Points: 230+2d20
Armor Class: 9
Speed: swim 2 meters
SKILLS
Agility: -1
Stealth: +4
Detect: +8
Intimidation: +6
SPECIAL ABILITIES
Bite Attack
The zebra shark tries to bite the target. Roll a d20. If the total is higher than the Armor Class of the target, the attack hits. When it hits, the shark deals 3d20 damage to the target.
Wriggler
The zebra shark is specially adapted for tight spaces. It has advantage on checks to fit into tight spaces and get out of them.
OTHER FEATURES
Size: up to 2 meters
Diet: mollusks, crustaceans, and small bony fish
Habitat: coral reefs and offshore sediments ↓62 meters
Food Requirement: Life Points × 1.5
Food Points Given: Life Points × 10